HotDog36 opened this issue on Sep 11, 2013 · 21 posts
RorrKonn posted Sat, 14 September 2013 at 12:05 AM
render engines,lights,shaders settings.
about all render engines ya half to fight with shadow settings.
some render engines are better at diffrent things.
balance topology helps.
Bumps help a lot with low polycount meshes "game meshes".
Game meshes are Tri'ed.
some older render engines don't care about back facing pologones
but most newer ones will.
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