PhilC opened this issue on Sep 16, 2013 · 17 posts
RorrKonn posted Wed, 18 September 2013 at 2:37 PM
Joe@HFG : So I could 3D Print Game meshes that was never modeled to be subdivided
and they would comeout of the 3D Printer looking smooth like a high polycount
subdivided mesh that was never subdivided ?
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