PhilC opened this issue on Sep 16, 2013 · 17 posts
maxxxmodelz posted Wed, 18 September 2013 at 3:06 PM
Lots of misinformation floatin around here about 3D printing and prototyping.
Zbrush is perfectly capable of being used for prototyping and 3D print. Here's a tutorial series on how it's done.
http://pixologic.com/zclassroom/homeroom/lesson/prototyping/
I've used 3dsmax for 3D printing objects on Shapeways. 3dsmax has a built-in .stl checker utililty, and it checks for things like holes in the mesh, overlapping edges, double faces, and other mesh errors which can screw up a 3D print,
That's all you really need to worry about. Poly count means nothing. You can 3D print a 4 sided square if you wanted, just as long as it's a solid, closed manifold object.
Shapeways will support a variety of applications and formats. Check out their vast list of applications that you could use to create "printable" objects:
http://www.shapeways.com/tutorials/supported-applications
You can create 3D printable geometry in just about any application, as long as you follow some simple rules for modeling the object without errors.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.