EClark1894 opened this issue on Sep 08, 2013 · 77 posts
unbroken-fighter posted Thu, 19 September 2013 at 1:14 AM
using projection paint can solve the seam issues if you learn how to use it correctly
create a master uv map and save it as master
then unwrap from view in front, left, rear, and right
from the views you can use texture projection painter topaint the image onto the main map without visible seams
i remember the tut from cgcookie from a ways back