Darchind opened this issue on Sep 21, 2013 ยท 11 posts
Darchind posted Sat, 21 September 2013 at 10:10 PM
Wow. That makes me feel really dumb. LOL. Apparently what I was doing wrong was I was creating the morph from the original .obj in 3DS max, but then I was trying to create a morph from that already morphed .obj, resulting in the rest of the vertices going whack.
That clears up my entire problem. That you very much.