MarcoCraine opened this issue on Sep 21, 2013 ยท 20 posts
MarcoCraine posted Mon, 23 September 2013 at 6:19 AM
I suppose I'm with Lux there in that my primary concern is an aesthetic one: I feel I just want to get it 'right', though I perfectly see there's different opinions on whether that's actually necessary in this project.
Lux, your approach seems to illustrate the problem about my current mesh: While I did plan for the trailing edge of the wing to join the fuselage along an existing division, I failed to properly account for the position of the leading edge when I created the fuselage mesh. Having another division along the fuselage there would have eased up the whole affair.
I tried to see what I can do about that leading edge mess earlier today, and it seems the first level of subdivision lends itself better to manual corrections than I thought. It'll still be some fiddling from the way it started out, but I think I can close another smooth edge loop and repair some of the worse distortions on that level.
Minor distortion and poles (so yes, I learned a new term ;) ) around the wing root area won't hurt my current project too much. I'm just slightly concerned about panels and other fuselage details I may have to cut out as I progress, so limiting the untidy spots is pretty much mandatory for me.
Anyhow, your perspectives have already helped me think outside the box in a way. Thank you for all your feedback so far. I'll see what I can do about this.