konan opened this issue on Jul 06, 2013 · 232 posts
pigfish9 posted Mon, 23 September 2013 at 7:22 AM
I'm working on converting all the parts of a texture set (makeup, lips, eyes, etc.). I created a V4.2 CR2 for each of the options and am converting each. I plan to save only the texture part I need (example eye maps, face maps, etc.) and put them in one texture folder and then go to the Materials Room and create a new Dawn texture set where I can change eye color, makeup, etc.
Is this the best workflow for this process? If anyone has found a quicker or easier way to convert an entire texture set for a figure I would be greatful if you would share it with me.
Thank you.