Michaelab opened this issue on Sep 29, 2013 ยท 4 posts
unbroken-fighter posted Sun, 29 September 2013 at 11:56 PM
the fluid based flame would work better because it can be contained easier
the smoke(fluid) based flames can be added to an object like a sphere and contained within another sphere to contain the flow
this might help if you have the basics of fire from smoke down already http://cgcookie.com/blender/2013/09/20/working-obstacles-smoke-simulations-blender/