Forum: Poser - OFFICIAL


Subject: How do you get rid of Graininess in Reality3

Thaarhac opened this issue on Aug 23, 2013 ยท 33 posts


LaurieA posted Thu, 03 October 2013 at 8:59 AM

When using meshlights, it'll render faster if the light is a flat plane or disk than if it's a round ball. A round ball may seem the logical choice at first, but it has to compute the rays coming off of every facet, which takes up more render time.

Laurie