Thaarhac opened this issue on Aug 23, 2013 ยท 33 posts
svdl posted Fri, 04 October 2013 at 4:00 PM
aRtBee - fellow Dutchman! Didn't see that before, sorry.
hmm, 144 color maps. That's borderline - I regularly do scenes with over 20 human(oid) figures, with equipment, in complex environments. Even when I replace the grayscale maps by transforming the texture maps using material nodes my scenes easily reach 100 unique texture maps each.
Going to try the trial versions.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter