LuxXeon opened this issue on Jul 27, 2013 · 154 posts
LuxXeon posted Sat, 05 October 2013 at 3:25 PM
Here's a screen cap of the lamp post. I decided to go really worn and dirty with the textures; instead of clean and elegant, which was my first choice. I did the unwrapping of the post, arms, and light shields as one object in 3d Coat, where I hand painted most of the details. The glass, and the banner were unwrapped in 3dsmax by hand, and then I created those textures in Photoshop over the UV template. So the main part of the object was auto-unwrapped, and then 3D painted, but the banner and glass were done old-school style.
I'm about to package it up as a freebie, but meanwhile, I'm contemplating adding something like an entire street corner "facade" to this, so it would be more like an actual stage/scene than a simple object. Hmmmm. Not sure yet. Prob just gonna call it a finished project and move on.
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