Forum: MarketPlace Showcase


Subject: SimOne Merchant Resource Discussion

corinthianscori opened this issue on Feb 20, 2012 · 252 posts


Divakatt posted Sat, 05 October 2013 at 9:11 PM

Quote - > Quote - Well since I have not found you in here ... here is ANOTHER question ... LOL

 

Can the bloody effect (or muddy too) be used with the drow option?

 

Yes, you can use anything-with-anything. To use the bloody option it'd take a bit couple new Blend nodes and the use of the masks. Whatever is plugged into the SSS node as diffuse, just plug THAT diffuse into the top white-color of a Blend node, then shove the blood map into the second white-color of the Blend node, and then...put the blood mask into the numerical value of the blend node at a "1" value. Finally, just connect that new mashup Blend node where the diffuse map should go in the already-existing SSS node for the drow. This SSS node should already be plugged into alt_diffuse; do this if its not already done.

And...the same setup goes for the specular value and the reflection if you're using both reflection and specular values for the blood. Ask if this is confusing. I can demo if you need me to :D

 

After all this time in here with bouncing questions off ya, I do actually follow this ... but trust me .. .a screen shot would help! I am also wanting to know how to edit the blood for a dirt effect ... so drop that into your info pretty please!

 

And where is that darn M4 MR .... I need it ... and I need it on sale ... big sale as my bank is SO in the red ....