Forum: Carrara


Subject: Simple Features That Would Add Value To Carrara Without Exorbitant Costs...

dr_bernie opened this issue on Oct 05, 2013 ยท 38 posts


manleystanley posted Sun, 06 October 2013 at 8:44 AM

Quote - I hope this list will grow to about 50 featurettes and then I will submit it to Daz for review and implementation.

Ya, right. Several of these suggestions have been made several times over the years. Hasn't happened. I've been griping about the shader list role back since I got carrara. I don't see any of this happening.

I wouldn't expect any of this in C10 let alone C9, if carrara makes it that far. I think DAZ isn't saying anything about C9 for the same reason they kept the pricing of C8.5 under wraps till it's release. There wont be anything new in C9 to get excited about. I expect C9 to be little more then C8.5 with some bug fixes. I don't expect any real new features, what I expect as "new features" will be like the light icons. Fluff features that look nice but don't make any actual improvements and aren't actual "features".

What do I expect in C9? An all new interface that is almost identical to Studios. DAZ will then; as they have done now, blaim carraraest for the lacking in sales. Much like a child that won't take responcability for their own actions.

How about the on going issue of the spot light cone lighting up objects out side of the cone. The cone has always light up objects opposet from the camera yet no where near the light.

Or ground fog that incerts at about the size of an old phone booth. Scaling it up distorts it in to uslessness, that is why clouds make better ground fog. I can actually set cloud size to the same as the ground plane.

Why is it when you have a lot of replicators in a scene, even though visability is turned off, trying to move the camera acts like thy are still on. My swamp scene has gotten to where it is next to imposable to work. Forget making minor adjustments items in scene, or small changes to camera angle. Everything still jerks, jumps, and lags badly like all the replicators are still visable.

I was having issues with getting my water lillies to float right on the water plane. Regarless of what I did the tip of root of the lilly is what set on the water plane. So I duplicated the water plane, set the lillies on it and moved it down to where the lillies were floating right on the visable water plane. Took an hour and a half of waiting for the lag responce to moving the dummy water plane up and down, to finally get them in the right place. The only thing visable in the scene was the lillies and the water plane, yet I still had as much lag as I would have if I'd left everything visable.

And of corse when C9 meets with further lack luster sales DAZ is going to gripe about us carraraests not appreciating all the work DAZ put in to it. If I want my car painted dark matalic blue, and you paint it flat hot pink, I am not going to thank you for the paint job.