trextrex3000 opened this issue on Oct 05, 2013 ยท 19 posts
TrekkieGrrrl posted Sun, 06 October 2013 at 1:15 PM
There are so many hair stylrs out there, and I agree with the OP that most of it is ... not really what you'd see on real people's heads. On fashion photogtraphs, sure, but in the train/bus/on the street? Not so much.
But they are out there, the "normal" hair styles. It's just that I've often found that when I finally find a hair style I like, the actual .. well I hesitate to call it quality, because the model itself may be great but then the transmap is so crude it's practically unusable. I've turned down most of Alis hair on that account - the style is great but judging from the promo pics.. the hair doesn't look REAL enough, and it's a shame with all the amazing things we have available like EZ Skin ect.. that a render falls short because the hair doesnt' look like real hair.
Lately I've started rendering with Reality3, and when you get a render that looks REAL in all other aspects, the right or wrong hair will really make or break the picture.
One hairdo I keep returning to is the Wild Hair. It has all sorts of movement morphs, so even if the character tilts his/her head, you can make the hair look natural, this is a thing many merchants forget: Gravity morphs for the hair.
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