corinthianscori opened this issue on Feb 20, 2012 · 252 posts
corinthianscori posted Sun, 06 October 2013 at 4:44 PM
Quote - > Quote - > Quote -
The glowing tattoos are easy enough; only two nodes and you're done. I'll leave that to you guys(ask me if you need help with it)
*raises hand ..... which nodes and what edits? and why are the white drow brows not rendering?
I also did NOT get notice about a reply ... go figure ....
I figured out the brows thing ... was my stypid LOL ... but still waiting on the glow info ... for tatts ....
Glowing is easy. Just use a black/white image input to Ambient_Color or Ambient_Value. Black(value 0,0,0) is no glow whatsoever. White(uhmm...numbers: 256x3, I think) is your most powerful glow-in-the-dark intensity.
For instance, check out "DrowTattoo" in your SimOne 4 MR. After applying this one to Victoria 4, you'll notice two things plugged into Ambien_Color/Value. A quick render yields barely-glow-in-the-dark tats. Now, try using a "5" value in Ambient_Value and render - instant glowing tats!