JasonSWrench opened this issue on Oct 11, 2013 · 9 posts
sriesch posted Sun, 13 October 2013 at 4:26 PM
Quote - By default Genesis uses V4 UV mapping. In Studio it is easy to change the UV mapping, you will have to ask how to do it in Poser.
To change the UV mapping in DAZ Studio, look in the Surfaces (color) tab for the parameter labeled "UV Set". For all materials, that dropdown value needs to be changed from the (potentially) incorrect value to the correct value that matches what you have. Except, that isn't working for me right now, although I've gotten it working in the past; there must be a second step I'm overlooking.