LuxXeon opened this issue on Jul 27, 2013 · 154 posts
LuxXeon posted Wed, 16 October 2013 at 9:27 PM
My latest model. All the work was done entirely in 3dsmax 2012, with some of the UV unwrapping in 3D Coat. 17,915 polygons total, 99.6% quads (there's 64 triangles total, and all of them are on the eyes, where I used hemisphereical primitives). This happens to be one of my first completed attempts at a truly organic modeling style, without any freeform sculpting (all old school subD techniques).
The model should be available for free download on Renderosity soon, but you can download the model, and see all the wireframes here:
It was a fun project. I wasn't sure where I was going to end up when I started it (originally it was going to be a simple Jack-O-Lantern, but I accidentally discovered how to model a cat's head while messing around, and decided on this instead).
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