Forum: DAZ|Studio


Subject: Applying Shader and material presets.

pappy411 opened this issue on Oct 01, 2013 ยท 9 posts


IO4 posted Thu, 17 October 2013 at 12:46 PM

Lighting is a big big factor, so ensure you have (enough) lighting and experiment with the angles. Make sure you also have something else in the scene that can be reflected in the sphere. You shouldn't need to do much else in DAZ Studio, although you could tweak the glossy, reflection and lighting model setting (in surfaces tab) (best set to plastic - I know that sounds wrong but believe me you get good reflective materials with that, rather than mettalic without them looking plastic).

Beginners tutorials for Bryce

Bryce Arena