PhilC opened this issue on Oct 14, 2013 · 29 posts
kobaltkween posted Fri, 18 October 2013 at 4:02 AM
I would like to start using Poser dynamic hair consistently. Three things keep making it harder for me.
One is the lack of a simple, focused tutorial. I'd like something that just starts with how to add fur to a material group, or something like that. Something that's just about how to grow hair out of something. I'd even say one tutorial for just growing hair, a second tutorial for styling hair, a third for coloring (both regular and texture based), and a fourth for simulation settings and their effects with movement and wind. After those, then maybe something about making a whole hair style. But basics first, with an emphasis on normal use. That is, either you've already made a prop or you're using someone else's prop.
Two you've actually addressed here. The way all the tutorials describe creating a whole hair style, and people seem to build them, involves many groups. Which would be great if they could follow some sort of parented style system, sort of like CSS. Instead, I find myself changing dozens of parameters in dozens of groups just to test. A tool to make changing settings easier would help immensely.
The third is availability and purpose. Most of my dynamic hair choices are freebies from P5 or P6. While I'm trying to stick to freebies to begin with, I've looked in all the stores I know of. There's just not a lot to choose from. I'm very grateful for the freebies and I'm very impressed by them. But they don't use current hair tech (which has been seriously updated with each version of Poser), and they're really specifically styled. They seem optimized for mimicking mesh hair stiffness, not simulating and moving with the figure. I've yet to be able to figure out how to actually make dynamic hair color vary as much as my mesh hair textures do, though I know it's possible. None of the freebies or products seem to have any hair color variation, except Tiny's cats.
My very best choice for a simple center parted short or medium length hair that moves is Wild Hair. I use it all the time. The best slicked back wet hair style I've seen is still Wet Hair by 3D Universe (then Dark Whisper) and the new ones by Valea. The best long center parted hair I've seen is Kyra hair. I've come across one realistic afro, and I don't even know where to find it. Oddly, the very best 20's bob I've seen was an old, old mesh by Vairesh here (Lulu hair). I've never seen anything quite as well styled.
It's hard to find good, simple hair styles today. That's why people still use the old ones, like Kozaburo's. Lots of hair styles are sleek and very even. Strandy hair is only realistic for very specific types of cuts.
I'd love to see dynamic versions of all those basic styles. Judging by how many people ask me where I got Wild Hair, and how popular Kyra Hair is, which is updated but has exactly the same look it did back at 3DCommune, I think others would be interested, too.
The whole reason I'm interested in dynamic hair is dynamic and reclining poses (leaps, dance moves, upside down, lying on the floor, etc.). Every time I've wanted to use dynamic hair, I just wanted plain straight or wavy hair that moves. Or a plain curly afro. Can't we start with simpler styles and move to more complex updos, ponytails, and so-on?
Also, am I missing some attribute of dynamic hair that causes it to be unable to drape? Why is there this emphasis on it laying properly before the sim? I ask because the little I have used dynamic hair has seemed to be fine mainly relying on gravity and collisions rather than laying perfectly before the sim.
Oh, and I'm getting wicked fast calculations with bullet physics on. It took less time to run a sim than to alter settings in 10 or more groups. No need for proxies.