darquevision opened this issue on Oct 18, 2013 · 10 posts
MistyLaraCarrara posted Mon, 21 October 2013 at 7:28 AM
how many frames and how much computing power is part o the strategy.
i'm on 2 cores, lame, lol.
Outdoors lighting for more than 60 frames, i usually use -
one ibl ~ 35 - 40% for global illumination, ambient = .5
one point or spot light for raytrace shadows, shadow = .8
one inf light as a backlight behind the main elements, shadow off, tinted depending on the time of day it's supposed to be.
Final draft render settings - (pp12 no sr)
min shade = 0
irradiance = 100
pixelsample=5
sss on only for closeups
and depending on level of effort, is worth it sometimes to re-texture further away stuff with basic shader settings, like- does that thing in the background need a 4000px image map
and keep in mind raytracing needs something to bounce off
skydome, a very big cube, etc
good luck with your project :)
.avi writes as it progresses, if it crashes you still have the frames up to that point.
for as images, png is nice, saves transparency, and semi transparency.
♥ My Gallery Albums ♥ My YT ♥ Party in the CarrarArtists Forum ♪♪♪ 10 years of Carrara forum ♥ My FreeStuff