ACue opened this issue on Oct 21, 2013 · 14 posts
Pret-a-3D posted Mon, 21 October 2013 at 10:43 PM
Thank you.
Well, as you can see the Diffuse channel is pure white color so that's how it's expected to render.
Regarding the GPU acceleration, that message from LuxRender is clearly showing that you had selected to use it. Until you become proficient with LuxRender I would suggest to avoid using the GPU.
Regarding the material, I'll take a look at that setting. It's likely that that material is a procedural one that is using some operations that are not supported by Reality or LuxRender. Procedural materials are supported but there are some cases that are outside what Reality can translate, at this time.
That is not an issue. Most materials that you use in Poser, including complex ones, will be comverted OK. It just happens that you fooudn one that is causing this result.
Hope this helps.
Paolo
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