EClark1894 opened this issue on Oct 19, 2013 · 489 posts
RorrKonn posted Fri, 25 October 2013 at 1:13 AM
I'll use any and all CGI App's.
I have V1 ,V3,V4,V5
Can't remember V2's topology
Dawn was modeled in the same style that V1 and V3 was
Dawn has better topology flow then V1 and a lower polycount then V3.
We would consider Dawn a game mesh and not a SubD mesh cause she has Tri's.
But you can still SubD her.
Quads n Tri's are a thing to Main App's that uses Poser fussion.
& is not anatomically correct
But HiveWire Knows DAZ RULES ,DAZ Studio & Poser with out question.
Don't have V6 but V4's morph ++ can't even come close to V5's morphs.
So for HiveWire to compete against V5.thay would half to make there own HiveWire version of DAZ Studio.
So at best Dawn could attempted to take V4's decade old Poser thrown.
How practical is it to compete with a decade old tech like V4 ?
Wasn't V4 and sony 3 released about the same time ?
Any one competing with any other Sony 3 gaming company ?
Isn't Sony 4 being released Nov 15 ?
Then again when you see Sony 4's graphics ya might not wonder why Dawn's
Modeled the way she is.
Smithmicro does more then just Poser
Maybe HiveWire does also
Think there's more $$$ in DAZ Poser or Games ?
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