EClark1894 opened this issue on Oct 19, 2013 ยท 489 posts
Zev0 posted Sat, 26 October 2013 at 2:08 PM
The only downside of extreme displacement mapping is pokethrough. You won't get that with HD morphs. The clothing will follow. Also controlling a morph is simpler than controlling a Displacement map over multiple areas. One slider controls all details, instead of having to adjust the displacement in each group if it spans across multiple body parts.