Zak666Williams opened this issue on Oct 26, 2013 · 57 posts
vilters posted Sun, 27 October 2013 at 10:10 AM
This is an existing 8.000 polygon Poser figure. (including eyes and teeth)
The image is a skin-tone test, a morph test, and an expressons test.
All figures are morphed from the same and existing 8.000 polygon mesh that all Poser Pro users have had in their runtimes for some years now.
All use the internal SubD of PP2014 set to 1, are renderd with Smooth Polygons ON, and the crease angle set to 180° on all groups.
All but 2, use the same texture.
One also has her hair modeled inside the original mesh.
Just to show that:
Lower Polygon meshes can be morphed, and can use expressions.
Tools used;
Blender to morph/scuplt. (I used both techniques)
Micrografx Picture Publisher to improve the texture.
**The dark skinned figures have 2 more options. (But they use the same texture as the 2nd from the right figure)
**
The big advantage this figure has, (after I reworked it), is the polygon / edge flow.
Happy Posering
Tony
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!