Zak666Williams opened this issue on Oct 26, 2013 ยท 57 posts
shvrdavid posted Mon, 28 October 2013 at 6:42 AM
I use game engines like Unity, and try to keep characters poly counts as low as possible.
4k is about all you usually need in a gaming engine. Any more than that can cause issues if there are lots of characters in the scene at once.
If you want decent detail, 12k is about all you need in a gaming engine.
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