Forum: Poser - OFFICIAL


Subject: Dawn's Impact on the Poserverse.

EClark1894 opened this issue on Oct 19, 2013 · 489 posts


meatSim posted Thu, 31 October 2013 at 7:56 PM

Quote - "Sorry, Joe, that's just not true.  It's never been true, and I don't believe I've ever seen anyone claim it is."

 

Dawn was rigged in Studio.

Then the rig was exported to Poser via Studio's built in "cr2-exporter". (Which can only export a pretty basic rig last time I checked)

That's why the rig has to be so simplified and that's why she needs all those extra body-groups to somewhat compensate. (Two necks like Vicky-2 and multiple abdomen like Apollo)

That's the whole "secret" of Dawn's "Bridging the Poser/Studio rift".

Not some clever "advanced" rigging, but quite the contrary.

 

That's at least what I read over at the Hivewire forums following merchants' conversations and reading the Hivewire development thread here. And it matches with the type of rigging I encountered when trying to improve her for Poser.

Sorry, I won't hunt for the exact locations to "proof" my statement. It's not that important to me.

But if you can give me technical details that refute my statement, I'm all ears.

 

I cant speak to what was done past the export, but what you say is pretty much in line with what hivewire has stated their process was.  I'm fairly certain they have stated that they worked on the rig past the starting point that the cr2 export yields, just as they have suggested that clothing creators using a DS ===> cr2 export ===> poser workflow do the same.  I dont think that anyone is or should be suggesting that the cr2 export from DS provides a 'good enough' rig any more than poser's auto-rig gives a 'good enough' result.