Forum: Carrara


Subject: Big Carrara Promo

tsarist opened this issue on Nov 01, 2013 · 23 posts


dr_bernie posted Fri, 01 November 2013 at 1:53 PM

@maxxxmodelz: Voxel painting in Carrara? Are you serious?

Carrara still doesn't have dynamic clothing, nor a decent Bullet physics implementation with live simulation. Its particle system, metaball and spline modelers all go back to the days of RDS. The render room still has a tiny preview window that was suitable in the days and ages of 16MB EGA graphic cards, its camera doesn't have fstop, aperture, shutter speed, backlight, and all the goodies you would expect from a decent camera. I could go on and on but I don't want to write a multi-page article.

And you think they are working on some advanced technology like voxel painting similar to 3D Coat or ZBrush?

I have a much simpler explanation of why they brought-in that fast mipmapping nonsense. They wanted to speed-up the renderer but didn't know how, so they opted for a technology from the side-of-the-road, called mipmapping.

Had they done their homework, they would have implemented the Embree technology which would have given a pro feel to Carrara at a development cost not much higher that mipmapping.