tsarist opened this issue on Nov 01, 2013 · 23 posts
dr_bernie posted Sat, 02 November 2013 at 5:03 AM
@ Maxxxmodelz:
I'm starting to believe there is sometging fundamentally flawed in the Genesis concept, i.e. the concept of 'one mesh for all purposes'.
So far I haven't seen not one Genesis female morph that looks feminine. There is something unnatural about a Genesis based female morph.
By comparison morphs based on Victoria 4 or Victoria 3 always look very natural, very feminine, as attested by hundreds of V4 or V3 based morphs available on RO's site.
I think I am starting to understand the reason why. A human female, an alien monster and a lizard are fundamentally different polygon structures. You cannot use the same polygonal mesh to reproduce all of them faithfully and accurately. That explains, in my opinion, the unnatural look of human morphs based on Genesis.
For this reason I believe that an incremental weight-mapped Victoria 4.5 or Aiko 4.5 or Michael 4.5 or Hiro 4.5 would have been a lot more useful developments from a 3D art point of view than a revolutionary Genesis.
At this point, and from where I am standing, Genesis is not a match to Gen 4 or even Gen 3 models as far as the natural look goes, but I admit that Genesis has better posing abilities due to its higher poly count and its weight-mapped design.
The Genesis concept is good from a theoretical point of view, but that is as far as it goes. As long as the human morphs created with it have this unmistakable 'genetically engineered' look, I will not use it.