EClark1894 opened this issue on Oct 19, 2013 · 489 posts
AmbientShade posted Sat, 02 November 2013 at 4:31 PM Online Now!
Quote -
Vendor quality requirements and time spent making a product are vendor issues, not enduser issues - the issue end users face is "Is the product available for the figure I want to use."The morph brush, Wardrobe Wizard, Xdresser, and Poser's fitting room didn't come about to help vendors - they came about to help endusers deal with the fact that most vendors have no interest in making content for any figure not named Victoria 4.
As an example, I am storyboarding a graphic novel & I need everyone in the same uniform. Without these programs, I'd be stuck with 1 set of figures. I have been freed from that - I use the figures I want to use. I am no longer limited by vendor's taste, or lack thereof - and that is wonderful. It will be hard on vendors as more and more people avail themselves of clothing conversion utilities, but quite frankly that is their problem, not mine.
This assumes most people have PP2014, which they don't.
WW has been around for quite a while now.
The cloth room has been around even longer.
What percentage of end users do you suspect use the cloth room?
I see the fitting room more as a tool to assist vendors in clothing creation and making their clothing available to more figures (if they choose), than I see it as being a tool for the end users to not have to support vendors. Because as MeatSim's post suggests, more people are willing to pay for instant results than they are willing to invest time and energy (and frustration) in making something fit what they want it to fit.
When you have a project with a deadline, how much of your time are you willing (or able) to invest in converting content just to get one scene completed? Especially in the freelance world, you often get a project and a deadline of a couple days. It can take that long just to set up a scene the right way.
~Shane