moogal opened this issue on Nov 02, 2013 · 36 posts
maxxxmodelz posted Sat, 02 November 2013 at 8:09 PM
BTW, CryEngine only supports a poly limit of around 40k in the scene. Most of the details you see in the games are baked into the maps, via normal maps. I don't think any modern Poser figure would render well in there without decimation.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.