moogal opened this issue on Nov 02, 2013 · 36 posts
maxxxmodelz posted Sat, 02 November 2013 at 8:16 PM
I stand corrected. Just found that Cryengine 3 can support a 2 million poly count per frame. Hmmm. That's impressive for a game engine. The older version was limited to 40k.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.