JoePublic opened this issue on Nov 03, 2013 · 28 posts
JoePublic posted Sun, 03 November 2013 at 9:33 AM
RENDER of Genesis II set at SubD "1".
At SubD "1", Genesis II has 83.358 polygons, a little over V4.
No performance reduction in OpenGL or during render compared to V4.
The HD-morph was set to "2" to compensate for the lower resolution.
Not as detailed as the SubD "3" morphs, but still lots of detail.