Forum: Poser - OFFICIAL


Subject: Dawn's Impact on the Poserverse.

EClark1894 opened this issue on Oct 19, 2013 · 489 posts


vilters posted Tue, 05 November 2013 at 7:18 AM

Some are touching the main issue of a "human" mesh.

Wanna build a human figure? The mesh polygon and edgeflow has to follow human body and facial muscle topology.

Wanna build a "one size fits all"??
Forget muscle topology, and the same time forget to build a good humen figure at all.

A good "human" mesh has to follow human muscle topology.

The "one mesh does it all" will have its customers, sure, but it is not the solution.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
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