lookoo opened this issue on Nov 07, 2013 ยท 6 posts
lesbentley posted Sun, 10 November 2013 at 8:14 AM
When you saved the animated pose, I suspect that you used the 'Morph Channels' switch. Thus, if the face morph in question was in a zero state when the pose was saved, of course the pose will reset the face morph to zero when applied.
I suggest that you apply the animated pose to the figure, then resave the pose without selecting the 'Morph Channels' option. This will produce a pose that will not affect any of the morphs.
Alternatively you can edit any specific unwanted morphs out of a pz2 using a Poser file editor, eg the free 'CR2 Editor'. If the pose was saved as a p2z (compressed pose), you may need to convert it to a pz2 before you can edit it, depending on which editor you use.