corinthianscori opened this issue on Feb 20, 2012 · 252 posts
corinthianscori posted Sun, 10 November 2013 at 8:32 AM
Sorry. My laptop keeps giving me that Windows Minimum Memory Low warning. I have less than 1.5GB to work with here...(kill me now)
Blender node ususally plugs into the Alt_Diffuse. You want to make sure that light/shadow functions properly before committing to Alt_Diffuse; get this wrong and your skin will end up refusing light and shadow from any source in your scene. Should Alt_Diffuse not work out, go for Diffuse_Color and make sure the Diffuse_Value is a "1" or something. SimOne has the Diffuse_Color as a "0"(zero) by default so be careful of that one.
The only reason we have anything plugged into Diffuse_Color in this image is because we want the Preview to have some texture; this won't always happen though so be prepared to render to get the actual results.