JoePublic opened this issue on Nov 03, 2013 · 28 posts
bhoins posted Thu, 14 November 2013 at 1:22 PM
Two quick points.
Displacement maps displace along the normals, Morphs are not limited to that.
Displacement maps and normal maps are dependent on the UV set used, and with Tri-Ax Figures you are not limited to one UV set per geometry.