anupaum opened this issue on Nov 19, 2013 · 19 posts
Snarlygribbly posted Wed, 20 November 2013 at 3:56 PM
Quote - I would check the advanced Material Room for anything different in the node arrangement. Nodes directly plugged into the PoserSurface should change when applying Snarly's script. If the transmap is nested within a node cluster, plugged into a value, or being shared as an image map, the script might not recognize it.
SceneFixer will recognise transmaps in a node cluster or plugged into a value.
However, if the transmap is also plugged into diffuse (i.e. being used as a diffuse imagemap as well) then it will be treated as colour rather than data. Of course, shaders should not be built this way :-)
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