I think its like Roy says, the polygons are folded over to give it thickness and when you look at the texture map they are behind the parts your transmaping.....i can't really think of a fix for it except a remap (not a good idea here :o( or deleting the polygons......i think the latter may be the best bet, if you have trouble let me know i can do it in cinema and i don't think it'll lose the mapping.....Steve