martial opened this issue on Nov 26, 2013 · 11 posts
mackis3D posted Tue, 26 November 2013 at 3:59 PM
Yes you missed a few points.
If you create *.duf files for Poser in DAZ Studio, you
load Michael 4 and apply your chosen MAT on him. You SAVE that as MATERIAL PRESET. It converts into a *.duf file within the MY LIBRARY in DS.
Now you transfer these *.duf files via right click in DS' CONTENT LIBRARY and CREATE POSER COMPANION FILES. You should check on USE THIS LIBRARY AND FILE EXTENSION and choose POSE - PZ2. The SUPPLEMENTAL PATH is by default /DSON CONVERSIONS.
If you have located your DSON stuff correct to Poser then you should find in your runtime under Libraries->Pose a folder named DSON CONVERSIONS. In that folder you have a *.pz2, *.py and *.duf - file for the same product. But in your Poser library you see only one of them. You click that if M6 is loaded and the skin should apply to him.