structure opened this issue on Nov 27, 2013 ยท 173 posts
structure posted Thu, 28 November 2013 at 3:32 AM Forum Coordinator
Quote - My 2 biggest issues are :
- Not fully welded obj files
- Not fully symmetrical obj files
Secondary :
- a lack of textures for the default Poser figures
- rigging problems
As stated above : Fixing is NOT possible without FULL support from SM.
I see a lot of good and constructive critiques so far, but which characters are affected by these problems? all of them? a specific few? I do like too, the idea of an open source character that could be taken on board by the community and show the big companies that something that is good, WILL be supported.
I was talking to a vendor about the rigging in miki4 for instance - apparently it is pretty bad, her breast is connected to her butt (not quite that simple but that is the gist of it.)
I myself have found posing the newer native SM figures hands (roxie in particular) to be a chore, I don't use use Genesis or D|S so I can't comment on them, and I always end up back with V4, with all her flaws, she is still (for me) the easiest model to work with. I would love to make poses across a range of characters but some of them are just frustrating or take too long to get right, so I don't bother.
I made poses for Roxie, but apparently the new fixes break the poses, so I will have to remake all of those.the frustrating thing is, they took long enough in the first place.
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