structure opened this issue on Nov 27, 2013 · 173 posts
WandW posted Sun, 01 December 2013 at 5:54 PM
Quote - My advice ?
Make a deal with DAZ and licence Genesis 1 or 2. (If we get HD technology in the future, there will be no noticeable difference between them, so I'd actually prefer Genesis 1)
Rework it so that it a) works natively in Poser and b) give it a new default morph it loads with so that Poser has it's own signature figure for marketing reasons. It would still be Genesis, but "our" Genesis.
(After all, Dork and Posette were licensed from Zygote which later became DAZ, so I don't see any "ethical" problem here)
Other than that, copy Genesis as closely as you can get away with it....
There is something to this; one can copy it really closely, and here's how;
One can simply export it from Studio as a cr2, and drop in a new rig. You would need a script to strip out the weightmaps and the rig could be put in with Poser Place's Applicator script a la V4WM.
Secondly, someone noted that Poser figures are text files. So are DSON files. They are simply Gzipped, as are Poser's compressed files. Inside is stuff like this...
* "geometry_library" : [*
* {*
* "id" : "blSubDragon",*
* "name" : "blSubDragon",*
* "type" : "subdivision_surface",*
* "edge_interpolation_mode" : "edges_only",*
* "vertices" : {*
* "count" : 14162,*
* "values" : [*
* [ 29.70971, 125.0082, 56.91178 ],*
* [ 29.22422, 125.4993, 56.91933 ],*
* [ 35.0303, 131.3556, 57.66353 ],*
One could should be able to write a python script to extract the geometry from the .duf files and have a cr2 that references that file and contains a new Poser rig. If the python is not feasible, just grab the .obj from DSON Importer...
EDIT To explore compressed DSON files use 7-zip. In Windows Explorer, Right click on the .duf and from the 7-zip menu select "Open Archive"...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."