LuxXeon opened this issue on Nov 17, 2013 · 41 posts
SinnerSaint posted Sun, 01 December 2013 at 9:52 PM
Quote - I've got sculptris, but for the life of me, I have to have a base mesh or I'm going nowhere.
Sculpting, and voxel sculpting software, is a different world from traditional modelling, and even though it's the hot thing right now, usually those who specialize in sculpting aren't the best modellers, and vice versa. There's people who can do both very well, but usually it's one or the other.
I'm a hard surface and architectural modeller myself, but I can do organic if need be. Sculpting is even a step removed from that. Organic modelling, where I come from, consists of subD or nurbs modelling. Sculpting and organic modelling are now interchangeable words in the industry, but they weren't always, and I don't consider them the same.
I'd actually prefer Mudbox, if it wasn't Autodesk, to Zbrush or Sculptris.