Forum: Poser - OFFICIAL


Subject: poser: fundamental flaws in characters

structure opened this issue on Nov 27, 2013 · 173 posts


wolf359 posted Mon, 02 December 2013 at 10:13 AM

**Quote>>"I don't know. It was my understanding that DAZ was trying to license the tech to SM, as well as other much bigger brands like Autodesk, etc, and various game engines, in an attempt to generate more sources of revenue and open it up to the more professional studios. **

It's also my understanding that those other brands wanted nothing to do with it. I have yet to see any evidence of it being used in any game engines or anything from Autodesk, or any other software for that matter, outside of DS. But who knows."<<end Quote.

 

 

So far only "iclone" from "Reallusion" has somewhat Direct support for the genesis
http://www.reallusion.com/iclone/pipeline/flow_motion_daz3d_export.aspx

figure and Dont expect any others( Autodesk,SideFX,Maxonetc).

But by the same Token no major pro app supports the poser format natively
without third party plugins such as interposer pro for Maxon Cineam4D
http://www.kuroyumes-developmentzone.com/cinema-4d-commercial-plugins/interposer-pro/

The reality for DAZ & SM is that trying to get the "pro CG" companies to officially adopt your character&content formats is probably not a good business plan
because such companies are founded on pipelines that demand that they build custom assets on a per project basis such as a new game title or the VFX/chracters for a movie.

 

 



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