Forum: Poser - OFFICIAL


Subject: poser: fundamental flaws in characters

structure opened this issue on Nov 27, 2013 · 173 posts


vilters posted Mon, 02 December 2013 at 4:33 PM

I know I am repeating myself but a mesh should be ;

The rigging should get extra attention.

NO Magnets => There is NO excuse to use magnets in Posers native figures in 2013 any more.
Weight maps we know now, but who paints bulge maps? ?

Textures, Posers native figures need lots more Quality textures in the box (or download).

JCM's in Posers native figures; You know how to rig? To Weight map and Bulge map? Then you do not need JCM's. Period. End of Story.

Remember;
ANYTHING, and I mean ANYTHING, you put in a native Poser figure can and will go wrong.

See my magnet inventory page 1; Open the xls file, and study the xls file.
(Same assymetry errors can be found in JCM's, that is why they are also a NO-NO in default native figures.)

Think : Usablility.
Be : Usability.

Think : End user friendly
Be : End User and Content Creator friendly.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!