Klebnor opened this issue on Dec 08, 2013 · 11 posts
Klebnor posted Mon, 09 December 2013 at 8:48 AM
Thanks everyone. I got some good tips over at DZ forum. This model (bar lounge) uses bones throughout (god knows why for four walls, a ceiling, floor and some lights). This somehow ties the objects together and seems to confuse this light function. I am going to play around some more, but for the time being I just used a spot light with 90 degree angle placed at the bottom of the light fixture to get the effect I wanted.
Someone suggested I just need to uncheck casts shadow for the light fixture object, will try that just out of curiousity.
Klebnor
Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device. Beige horizontal case. I don't display my unit.