NanetteTredoux opened this issue on Jan 03, 2014 · 15 posts
WandW posted Sat, 04 January 2014 at 7:47 AM
Quote - I use Dimension3D's ContentMirror to make vehicles right hand drive, and it allows the morphs to be kept too. The only problem is that the texturing gets mirrored too, so can be a problem for dials and words on textures, etc, but you may be able to just flip the affected areas on the texture map.
Ticking either Mirror U or Mirror V in the texture map node should fix it...
Edit; I should say MAY fix it, as it might move dials to the other side of the car if they are part of a larger dashboard texture......
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