trepleen opened this issue on Jan 01, 2014 · 48 posts
shvrdavid posted Sat, 04 January 2014 at 7:20 PM Online Now!
Quote - This rigging tool is called ?
In what App ?
It is a bunch of tools (Anzovin Rig tools for Maya).
Check this out. http://www.youtube.com/watch?v=QwAlN6BNAvE
It can be done in more than a few applications now, just in various ways. Basically every bone is a divisible spline, and there are some interesting joint options that drastically speed up the rigging process, which drastically cuts down on the weight mapping required to get a joint to work.
Check these video's out if you didn't follow the link in the last one..
http://blenderartists.org/forum/showthread.php?292346-Spline-based-bones-in-Blender-Anzovin-Rig-Tools-approach
This is a fairly new approach, and the results speak for themselves.
No idea when it will show up in an app near you, but it needs to.
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->