Believable3D opened this issue on Jan 01, 2014 · 86 posts
Pret-a-3D posted Wed, 08 January 2014 at 8:52 AM
Reality has automatic material setup for most figures used in Poser. I don't know what figure you are using so I can't comment on that. If you provide details then I can help.
In a classic (V4/M4) setup the eye is divided in several materials:
Sclera, which should be Glossy, very reflective
Cornea, which should be Architectural Glass
Iris, Glossy, highly reflective
Pupil, Matte black
Eye surface, Architectural glass
Looking at the skin of your character I can see that the bear is affected by the SSS, which should not. I can only guess that it's not a character recognized by Reality. You can mask the beard by enabling the Hair mask for the face material, whatever that is. Again, not having any detail about the figure I cannot be more precise.
Hope this helps.
Paolo
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