Forum: Poser - OFFICIAL


Subject: PP2012 with all the tricks / Reality3/LuxRender: side by side

Believable3D opened this issue on Jan 01, 2014 · 86 posts


Pret-a-3D posted Thu, 09 January 2014 at 10:49 AM

You will get betters results by simply using the standard materials for your model. Given the physics-based shaders of Reality and Lux there is no need to use complex shaders in your model.

Make sure that you have a diffuse map, a bump map and, possibly, a specular map, and Reality will do the rest.

 

Cheers.

Paolo

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