Forum: Poser - OFFICIAL


Subject: PP2012 with all the tricks / Reality3/LuxRender: side by side

Believable3D opened this issue on Jan 01, 2014 · 86 posts


Believable3D posted Thu, 09 January 2014 at 8:31 PM

Quote - That is not correct. The name is given by Poser, Reality does not name the objects in the scene.

Whatever the case, the point is that Reality will not recognize M4 if he is called from the Figures library. That's a significant datum to be aware of.

My current render tells me what Reality > Lux can & will do, although it's even more clear than even with high quality Poser renders that textures with any specular and shadows in the image map will look like a disaster (which is as it should be) when rendered properly in Lux. So this particular render will not look good, as the vendor used photograph-based colour maps. But at least now I know where I'm at and should be able to get good results once I sort carefully through my texture sets.

One question in this light, however. Will turning down Diffuse_Value in Poser weaken the effect when ported over to Reality?

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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3